I make a 256x256 (256 color) texture with a pure black background.
Then I apply it in FMSXYZ to a cube (texture was also applied to the geo).
It is either ALL transparent (the whole cube) or it none of it is.
Whats up?
///////////////
// chainfence
///////////////
POSITION -126.77 165.54 .251
CULL ON
COLOR 0.80 0.80 0.80 0 0
TEXTURE fence1 TRANSPARENT
QUADS
0 0 -1.000000 -0.015620 2.000000
0 0 1.000000 -0.015620 2.000000
0 0 1.000000 0.015620 2.000000
0 0 -1.000000 0.015620 2.000000
0 0 1.000000 -0.015620 2.000000
0 0 1.000000 -0.015620 0.000000
0 0 1.000000 0.015620 0.000000
0 0 1.000000 0.015620 2.000000
0 0 1.000000 -0.015620 0.000000
0 0 -1.000000 -0.015620 0.000000
0 0 -1.000000 0.015620 0.000000
0 0 1.000000 0.015620 0.000000
0 0 -1.000000 -0.015620 0.000000
0 0 -1.000000 -0.015620 2.000000
0 0 -1.000000 0.015620 2.000000
0 0 -1.000000 0.015620 0.000000
0 0 -1.000000 0.015620 2.000000
0 0 1.000000 0.015620 2.000000
0 0 1.000000 0.015620 0.000000
0 0 -1.000000 0.015620 0.000000
0 0 -1.000000 -0.015620 0.000000
0 0 1.000000 -0.015620 0.000000
0 0 1.000000 -0.015620 2.000000
0 0 -1.000000 -0.015620 2.000000
Thanks
Mike
(please also see
http://n.ethz.ch/student/mmoeller/fms/f ... php?t=4357
)
Im trying to build a playground with basketball hops and seesaws and swings and such.... I've successfully pulled a landing off on the seesaw.