I have a question regarding the placement of the aircraft on your scenery/flying ground. In the *.scn file you can specify the x- and y-coordinate of your aircraft on startup, but is there a way you can specify the direction in which it will point? After some playing around with 'AIRCRAFT_POSITION' tag on the *.scn file, I managed to place my aircraft on top of my dune, ready for slope soaring, but no matter what I tried, the poor thing always pointed straight into the dune instead of away from it.
I noticed the 'AIRCRAFT_POSITION' tag has three variables:
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SKY 300 1000 dunes_sky
=> AIRCRAFT_POSITION -176 246 90
PILOT_POSITION -100 240 0
3D_LANDSCAPE dunes_height
SCENE 500 250 25
QUADRANT 0 3 1 1 dunes_q03
QUADRANT 1 3 1 1 dunes_q13
QUADRANT 2 3 1 1 dunes_q23
......
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the first two of the numbers behind the AIRCRAFT_POSITION are the x-and y-coordinates. So could the third be some kind of compas for the direction the aircraft is facing? If so, how do I get my aircraft to point East-Southeast? Is this done by the third coordinate? is there another way, or do I just have to make a new scenery with all textures and height rotated 90 degrees left?
yours,
'Niklas