My problem with multiple textures was that of course the GEO file doesnt mark the location of (I guess) more than one texture and then it also doesn't mark (or at least put a blank line) between the segments of a model.
So like if I have a model with three shapes it doesnt show me where one shape starts and another ends. And I found you have to place the new texture at the start of an object, it just crashes if it an object isn't completely drawn in one texture before you start another texture.
So I look through it and sometimes I can tell where the objects are (the numbers have a pattern that suddenly change when it is writing the new object in the model). Once I find the spot I can insert a new texture and it works fine.
Is there any way to have a GEO file that marks the end of each object in it?
Thanks
Mike