I've been using this sim for a few weeks, very impressed with it! My real world RC experience is limited to aircraft, I've never flown a real RC helicopter (except on a practice stand but I don't think that counts

Also, I've done some inverted helicopter flying (usually ends with the helicopter contacting the ground at a high rate of speed) it would seem that the rotor blade pitch needs to reverse at some point. How is this handled in real helicopters, and in FMS? I assume there's a switch on the tx for this on real helicopters, but does FMS just change it at a certain angle (like vertical)?
One more thing about the helicopters...a lot of helicopters seem to have too much yaw control...like I said, I've never flown a real helicopter, but it doesn't seem possible for the helicopter to yaw as quickly as some of the FMS models do. Is this accurate?
And stalls in fixed-wing aircraft...I noticed today on one plane (an add-on aerobatic plane) the stall feels rather strange...the plane was kinda falling, moving forward some but falling very rapidly. It seemed as though the plane should either dive a little and keep flying, or snap. But it just kinda fell, and aileron control was very limited. But if I applied some power to recover, the plane at one point would seem to change flight model. For instance, if I was holding some aileron deflection, it would barely roll the plane, then suddenly it would go back to the normal roll rate. It seems like the stall is kinda on/off, hard to explain. Are there problems with the stall model? How does FMS handle stalls, does it just change wing lift past a certain AoA?
-Matt Bailey